No Grinding, No Player: A Game Design Comparison - Example of KOF Allstar
TLDR; KOF AllStar is a decent mobile game driven by nostalgia. However, its later updates did not adhere to the ideas designed in the original release. The grinding and reward systems are broken, making it seem like the game is a combination of two separate games. In a sea of hundreds of thousands of games, only a select few manage to transcend time and captivate generations of players. These gaming gems have earned their place in the annals of history, while others fade into obscurity, leaving little more than a faint digital footprint. A lucky few might stumble upon fleeting success, only to disappear without a trace, leaving behind no lasting impact or memories. With a plethora of games available, it can be challenging to find the time to play them all. Instead, I'll focus on a title that I've recently had the chance to play. This example highlights poor game mechanics that may ultimately lead to a decline in player engagement. The game is called KOF:Allstar. The game in que...